Haptic technology, or haptics, is a tactile feedback technology which recreates the sense of touch by applying forces, vibrations, or motions to the user. So an object can have resistance to motion, or even push back as force is applied. The idea is to make an object, often a controller of some kind, feel like […]
N.B.: This is an unfinished article written in July 2009.
One of the most revolutionary and evolutionary changes that information technology has brought about is the decentralization of networked resources. I am writing this post with a keyboard connected to my local PC which is connected to the Internet where there is a server with […]
Today begins a new phase of Metahammer. This place has been pretty random and it’s time to get organized. I will still be blogging about virtual reality, art, ideas, etc., but I will also be reviewing specific (mostly virtual) products and writing essays to explain some of the peculiarities of scripting and building in SL […]
The MacArthur Foundation will have a “sneak preview” of a new SL sim featuring MacArthur programs and grantees. Sponsored also by the USC Network Culture Project and Global Kids. The event will be held Monday, Nov 17 from 1-5PM, PST(SLT). Please read the original post at the Journal of Virtual Worlds Research events blog for […]